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How to Code a Sandcastle: An Unplugged Coding Activity

Rated 4.89 out of 5, based on 99 reviews
4.9 (99 ratings)
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Lessons By Sandy
3.3k Followers
Grade Levels
PreK - 5th
Formats Included
  • PDF
Pages
64 pages
$3.00
$3.00
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Lessons By Sandy
3.3k Followers

What educators are saying

My students loved using this activity to learn more about coding. They ask to use it again and again!
This was great for a Storybook STEM enrichment camp for summer programming. It was low-prep and the kids understood the concepts.

Description

Want a super fun way to teach coding without a computer to students?  Check out this unplugged activity that goes perfectly with the book How to Code a Sandcastle by Josh Funk!   This activity has everything you need, even if you don’t have the book! Just create a grid, print out the signs, and you're good to go!

Here's what is included:

1) Action signs (Compass Rose, North, South, East, West, Jump over, Pick up Bucket, Empty the Buckets, Move Forward, Turn Left, Turn Right)

2) Gameboard signs (Start, End, Make a Sandcastle, Bucket #1, Bucket #2, Bucket #3, Bucket #4, Bucket #5))

3) Obstacle signs (Crab, Beach ball, Wave, Starfish, Dog)

Total Pages
64 pages
Answer Key
N/A
Teaching Duration
N/A
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3.3k Followers