How to Code a Sandcastle: An Unplugged Coding Activity
Lessons By Sandy
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What educators are saying
My students loved using this activity to learn more about coding. They ask to use it again and again!
This was great for a Storybook STEM enrichment camp for summer programming. It was low-prep and the kids understood the concepts.
Description
Want a super fun way to teach coding without a computer to students? Check out this unplugged activity that goes perfectly with the book How to Code a Sandcastle by Josh Funk! This activity has everything you need, even if you don’t have the book! Just create a grid, print out the signs, and you're good to go!
Here's what is included:
1) Action signs (Compass Rose, North, South, East, West, Jump over, Pick up Bucket, Empty the Buckets, Move Forward, Turn Left, Turn Right)
2) Gameboard signs (Start, End, Make a Sandcastle, Bucket #1, Bucket #2, Bucket #3, Bucket #4, Bucket #5))
3) Obstacle signs (Crab, Beach ball, Wave, Starfish, Dog)
Total Pages
64 pages
Answer Key
N/A
Teaching Duration
N/A
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