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Video Games Music, Sound and History - MEGA BUNDLE

Rated 4.29 out of 5, based on 14 reviews
4.3 (14 ratings)
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The Music Espionage
371 Followers
Grade Levels
7th - 10th
Formats Included
  • Zip
  • Google Apps™
Pages
150+
$69.99
List Price:
$84.93
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$14.94
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$69.99
List Price:
$84.93
You Save:
$14.94
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The Music Espionage
371 Followers
Includes Google Apps™
This bundle contains one or more resources with Google apps (e.g. docs, slides, etc.).
Easel Activities Included
Some resources in this bundle include ready-to-use interactive activities that students can complete on any device.  Easel by TPT is free to use! Learn more.

Products in this Bundle (7)

    showing 1-5 of 7 products

    Bonus

    Glossary of Music Technology - FREE eBOOOK!
    Also included in
    1. Discover a treasure trove of teaching resources that will breathe new life into your music classroom! This comprehensive collection covers popular music history, diving into the melodies that shaped generations. Uncover the hidden symphonies behind video games and explore the art of combining music
      Price $599.99Original Price $788.54Save $188.55

    Description

    Embark on an extraordinary journey through the captivating world of video game music, sound and history with this comprehensive resource bundle. This all-in-one teaching package combines the exploration of video game music, sound design, and historical context, providing teachers and students with a rich and immersive experience in the realm of gaming audio and production.

    These lectures and supporting classroom resources form a full library of material covering the full history of Music and Sound within Computer Games and how modern sound design is created and used within video games. See more Video Game teaching resources HERE!


    This resource is perfect for teachers looking to incorporate modern cultural elements into their music curriculum while also helping students develop skills relevant to the growing video game industry.

    Goes perfectly with these Video Games Music, Sound and History - MEGA BUNDLE:


    'The History of Video Game and Music' presentation is an extremely detailed account of Video Game history and the development of music for consoles and games. It covers from the very early Pre-First Generation all the way through to the modern, latest 8th Generation consoles and games. The material in these resources would easily cover 4 to 5 lessons over roughly 5 or 6 weeks. The presentation covers the development of music written for computer games and how this changed over time with a total of 59 slides. Moreover, there are over 50 embedded videos throughout the lesson linking to YouTube and providing an excellent addition to the resource.

    'Sound Design in Video Games' lesson specifics how and why sounds are important to the player’s experiences and what they provide in terms of feedback and game immersion. This presentation is more than 40 slides, each with an eye-catching design for better student engagement and also linked classroom tasks that feed in and work along with the presentation.

    'Video Game Genres and their Music', this lesson and supporting resources provide an extremely detailed account of popular genres of video games and some of the music and sound design techniques most common to these styles. The lesson covers a brief history of video game genres/styles and how these developed throughout the early generations of gaming. Moreover, how music and sound have been an exceptionally important aspects of video game design and development and are now seen as significant as good graphics and gameplay.

    'Zelda Games Music and Sound Design', a detailed account of how one of the most popular video game franchises of all time uses both music and sound design throughout its games. How is the sound design used and employed throughout these games and how does the score reflect and add to the tension of the game and how have the games changed over time? Moreover, how are leitmotifs used and how has the composed used this technique to reflect and evoke emotions from the player for important locations, characters and items of equipment.

    'Minecraft Music', is an extremely detailed account of how music was written, composed and developed for the massively popular game 'Minecraft'. How did the game's main composer 'C418' use a wide range of techniques and musical genres like 'Ambient' to create such a rich soundtrack for this game? How has the game's music been influenced by French composer and pianist Satie? What is Ambient music and its main characteristics? What other games have used similar techniques and styles?

    'Super Mario Music', is a detailed account of how music was written, composed and developed for the first Super Mario Bros. game. The lesson has learners not just listen to the music and sound design, but also analyse the game mechanics of this classic platformer and others within this genre. How is music used throughout the whole Super Mario franchise and how did composer Koji Kondo write and develop his ideas for the original game. The lesson also looks, in detail, at the original 5 songs composed for the first game, and with a great listening skills task for learners to complete (including teacher answer sheets).

    'Modes and Video Game Music', this resource is a detailed account of how video games often use musical modes to structure their compositions and musical content for some of the most popular games of all time. Not only would this lesson be great to teach music Modes and some basic music theory, but also covers how video game composers have used these to shape their music.

    FREE RESOURCE - Glossary of Music Technology: EBook (worth $4.99!!!)

    This e-book covers a wide range of terms and vocabulary for Music and Music Technology. The list is extensive and with great detail on a full list of useful terms, each with a straightforward definition.


    This Resource would be really useful for any student or teacher working within a Music or Music Technology department, but also extremely valuable and convenient for home/self-study revision.

    This resource also comes with LOTS of classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself, these keeping learners engaged throughout. Each of the presentations has an eye-catching design for better student engagement and is also linked to classroom tasks that feed in and work along with the presentation. Moreover, throughout the presentation, there are really useful embedded YouTube examples, with links to the videos to support and aid learning.

    All the presentations and worksheets in the bundle come in both .pdf and PowerPoint versions, along with a video version that can be used for revision and student home study. Moreover, all elements of the resources have been developed in Google Slides™ version, which can be used for remote learning and easily allow for remote and digital submission of the learning tasks included.

    The resources within this bundle would easily cover a full term's worth of work and could be used for GCSE, NCFE, A-Level and BTEC level 1, 2, 3 and UAL course frameworks. (United Kingdom).


    In this package:

    - Lectures/Powerpoint (in-depth presentations, each linking together, providing a full scheme of work for teaching).

    - WORKSHEETS – All lessons come with worksheets (with teacher answers) that link with the lesson/presentation.

    - HOMEWORK –many of the lessons also come with additional learning research and homework tasks, also with answer sheets to support them.

    - INFOGRAPHICS – Lessons have really useful infographics that support the presentation/lesson and can be used for additional revision and self-study for learners.

    - VIDEOS - (each presentation also comes in video form, used for student revision)

    - Links to download and save Google Slides™ versions.


    WARNING – Before you buy this resource PLEASE READ!

    Within this presentation are YouTube video links – We have tried to ensure that audio and visual examples are suitable for the classroom, but this really depends on the learning environment and age range of your learners. It is the teacher/lecturer’s responsibility to monitor and check before engaging with learners. Thank you for understanding!


    You may also be interested in some of our other learning resources.

    History of Popular Music Styles – FULL LIBRARY

    (a MASSIVE! Bundle that covers the history of popular music from the pre-1950s to modern-day).

    Music and Sound Design in Films - MEGA LESSON BUNDLE

    (These lectures and supporting classroom resources form a full library of material covering how Music and Sound are used within films and television. This covers the full comprehensive history of the development of sound in film from 1890 all the way to modern surround sound cinemas. )

    Music and Society- MEGA BUNDLE

    (How Music and Sound are so greatly important to our society and the prominence it has played throughout history. The bundle covers some of the fundamental areas and roles music plays and how this links with our daily lives).

    Song Analysis-Listening Skills-BUNDLE

    (Develop listening skills, with a focus on sonic and musical components. These resources allow learners to break down and understand some of the most popular and iconic songs in Pop/Rock).

    History of Sound in Film - Full Lessons

    (a MASSIVE! Bundle of lessons and a presentation that covers the full history of sound in films, from 1890 to modern-day movies).

    Music Production eBooks-BUNDLE

    (This fantastic bundle is a great collection of guides for teaching and learning Music studio recording and production).

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    Product License:

    Unlimited copies for you. However, you may not distribute additional copies to friends, fellow teachers, or students.

    FREE LESSON DOWNLOAD and Subscribe:

    If you would like to see more of our lessons, infographics, and teaching resources please subscribe to our news bulletin, and as a further thank you can download a complete full lesson 'Analogue & Digital Signals'. This covers all the major elements of both Analogue and Digital signals as well as recording/production methods in studios and comes as a full lesson with PowerPoint. Download here!

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    Total Pages
    150+
    Answer Key
    Included
    Teaching Duration
    1 Year
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